Program Overview — Raising Irrational Ones
Where Gaming
Builds
Real Life Skills
Virtual mentorship for youth ages 8–18 using the games they already love — with ongoing support available all the way to 18.
No pressure. 30 minutes. We’ll figure out if it’s a fit.
Led by a behavioral health professional with 13+ years working with youth and families.
ABA Therapy · In-Home Therapy · Therapeutic Mentoring · CCBHW
They're Already
Online. Now What?
Most kids spend hours a day gaming — it’s where they feel confident, connected, and in control. But without the right guidance, that time doesn’t build anything real. Traditional support feels clinical. School counselors are stretched thin. Raising Irrational Ones meets kids exactly where they are and turns screen time into growth time.
97%
of teens in the U.S. play video games regularly — yet most youth programs treat gaming as the problem, not the opportunity.
1 in 5
youth ages 13–18 live with a mental health condition. Many never receive support because conventional approaches don’t reach them.
8–18
The exact age window where social skills, emotional regulation, and identity are being formed — and where early intervention matters most.
The Program
Three Tracks.
One Mission.
Every track is built around the developmental needs of that age group — the games, the language, the challenges. Start with 8 weeks. Stay as long as they need, all the way to 18.
Rookies
Roblox Minecraft
- Sharing, turn-taking, and collaboration in-game
- Identifying and naming emotions during gameplay
- Making friends in a safe, structured setting
Risers
- Managing frustration, loss, and peer pressure
- Goal-setting and resilience under pressure
- Translating gaming strengths to school and home
Elites
- Leadership, teamwork, and accountability
- Identity development and future vision
- Real-world application of gaming mindset
Their Mentor
All The Way To 18.
The 8-week cohort is just the start. Raising Irrational Ones runs on a Netflix-style subscription model — parents can keep their child connected to a mentor for as long as they need, right up to age 18. Group sessions or one-on-one. We’ll help you find the right fit on the call.
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Format 100% Virtual · Zoom
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Starting Cohort 8 Wees
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Ongoing Support Subscription — Up to Age 18
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Group or 1-on-1 Mentorship
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Session Length 60 – 90 Minutes
Start With 8 Weeks
Every family begins with our 8-week cohort — structured, guided, and built to show real results from the very first session.
Stay As Long As They Need
After the cohort, subscribe to keep the mentorship going. Group sessions or one-on-one — your choice, their growth, all the way to 18.
Always a Mentor in Their Corner
For Schools, Agencies & Organizations
Built for Scale.
Ready to Partner.
Raising Irrational Ones is structured to integrate with schools, group homes, juvenile justice programs, foster care organizations, and DCFS contractors. We understand your compliance, documentation, and outcome reporting needs.
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Schools & Districts
🏠
Group Homes & Foster Care
⚖️
Juvenile Justice Programs
📋
DCFS & Child Welfare Contractors
What Parents
Usually Ask
Every family starts with an 8-week cohort. After that, subscribe to keep the mentorship going — group sessions or one-on-one — all the way up to age 18. We’ll talk through the right option on your free call.
Not at all. If your child has any interest in gaming — even casual or beginner level — they’ll fit right in. The games are a tool, not a requirement.
Raising Irrational Ones is a coaching and mentorship program, not clinical therapy. Our coach brings 13+ years of behavioral health experience — but this is skill-building and mentorship. If your child needs clinical support, we can help connect you to the right resources.
Yes. Our approach is designed to be inclusive and responsive to a wide range of needs. Our background in ABA therapy, in-home behavioral services, and therapeutic mentoring means we know how to meet kids where they are — whatever that looks like.
Give Them a Mentor
That Stays.
One call. No pressure. We’ll talk about your child, the right level of support, and how to get started.